Earth

Earth is the player's homeworld, but it is now a heavily irradiated, ruined "Tomb World" that has been dead for 4,000 years. Traveling here is highly illegal under Galactic Union law, making this a dangerous but deeply personal journey.

1. Arrival: The Tomb World

When you order Sammuel to set a course for the Sol System, a lengthy introductory sequence plays out.

2. Exploring the Wastelands

From the main menu, you can choose to "Wander around" the Wastelands. This area triggers a specific sequence of story events in order:

3. The Ghost Protocol

After exploring enough, Chip will intercept a strange signal.

4. Meeting Terri (The Scavenger Hunt)

While wandering the ruins, you will be targeted by a local survivor. This plays out in a three-part tracking sequence:

5. The Nest

Terri leads you to a hidden keypad in the rocks, opening a massive door to an underground government bunker.

6. Activities in The Nest

Once unlocked, you can speak directly with Terri or "Wander around" to experience ambient lore scenes within the bunker:


Revision #1
Created 2026-03-10 19:19:12 UTC by Ekospirit
Updated 2026-03-10 19:19:27 UTC by Ekospirit